May 24, 2010, 09:33 PM // 21:33
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#21
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Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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Well it seems the standard currently is a group of 5 DwG rits and a UA monk to do the courier between Beetletun and Divinity Coast in 5 minutes.
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May 24, 2010, 10:13 PM // 22:13
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#22
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Wilds Pathfinder
Join Date: Jun 2009
Profession: W/Me
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all bounty rewards can be consider insufficient when compared to the courier... as long as this guy is around and repeatable... War Supplies will continue to drop in price until it reaches a point to where people do not find it worth the time.... and 5-10 mins a run for 12... price is going to be really low as the days go by
Edit:
I hope this courier was a temporary economic ploy effectively lowering demand by flooding supply of these items because otherwise war supplies would be very limited and hard to get, there for high in price... which makes the benefits of having these unattainable for some. If this continues permanently...New content items will have almost no value by Friday...
Last edited by Mireles; May 24, 2010 at 10:21 PM // 22:21..
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May 25, 2010, 01:38 AM // 01:38
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#23
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Lion's Arch Merchant
Join Date: Jul 2006
Profession: W/
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Well I think they must have thought the rewards were a tad high. After all unlike Nick these gifts have no limit to the number one can purchase.
Add to that the courier and thats alot. So I think they just lowered the reward for that reason.
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May 25, 2010, 02:28 AM // 02:28
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#24
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Ascalonian Squire
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Thinly... veiled... grind.
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May 25, 2010, 02:31 AM // 02:31
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#25
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Forge Runner
Join Date: Jul 2006
Location: Denmark
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In my opinion they should nerf the courier award, I'd say nerf it to 3 instead of 12.
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May 25, 2010, 03:12 AM // 03:12
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#26
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Jungle Guide
Join Date: Jul 2005
Guild: [PIG]
Profession: W/A
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Its not always the reward that some of use are after, its the process.
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May 25, 2010, 03:30 AM // 03:30
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#27
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Worlds Hexiest Man
Join Date: Jun 2006
Guild: [TRDR]
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REMOVE the Courier
Problem Fixed
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May 25, 2010, 04:09 AM // 04:09
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#28
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Wilds Pathfinder
Join Date: Jul 2005
Profession: P/W
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Quote:
Originally Posted by Dzjudz
Well it seems the standard currently is a group of 5 DwG rits and a UA monk to do the courier between Beetletun and Divinity Coast in 5 minutes.
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A group of 6 takes 5 minutes? I've been doing it with my Spirit Spammer, Talkora, Livia (MM) and Sousuke in about 8-9 minutes.
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May 25, 2010, 04:14 AM // 04:14
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#29
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Wilds Pathfinder
Join Date: Jun 2009
Profession: W/Me
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Quote:
Originally Posted by Cleavage
REMOVE the Courier
Problem Fixed
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Werd.... horde supplies while hes still here, who know this just might be a weekly chapter in the war....
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May 25, 2010, 06:23 AM // 06:23
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#30
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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unless they are planning to add a bunch more bosses, there arent very many right now, so even if they had bounties for them all it would only get us thru like a month or so tops.
I dont get good returns for mine so I think I will start hoarding.
__________________
where is the 'all you can eat' cookie bar?
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May 25, 2010, 09:01 AM // 09:01
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#31
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Desert Nomad
Join Date: Jan 2010
Guild: eeew
Profession: N/Rt
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Quote:
Originally Posted by Cleavage
REMOVE the Courier
Problem Fixed
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Or make it longer, from Lion's arch to shining blade camp, dunno if cross area travel is possible but right now it is way too easy on a full real player team.
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May 25, 2010, 09:05 AM // 09:05
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#32
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Desert Nomad
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Quote:
Originally Posted by aspi
Or make it longer, from Lion's arch to shining blade camp, dunno if cross area travel is possible but right now it is way too easy on a full real player team.
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It's also trivially easy H/H, if you have an Ele that can run an ER heal/prot build to keep Falken and the team alive. That's what I'm doing.
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May 25, 2010, 09:08 AM // 09:08
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#33
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Desert Nomad
Join Date: Jan 2010
Guild: eeew
Profession: N/Rt
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Quote:
Originally Posted by Riot Narita
It's also trivially easy H/H, if you have an Ele that can run an ER heal/prot build to keep Falken and the team alive. That's what I'm doing.
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Hmm it is quite easy on my necro, ranger and sin build. But my warrior + sabway team keeps on f*cking things up. Could be I am a lousy warrior ofcourse
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May 25, 2010, 10:16 AM // 10:16
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#34
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Forge Runner
Join Date: Jul 2006
Location: Denmark
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Quote:
Originally Posted by aspi
Hmm it is quite easy on my necro, ranger and sin build. But my warrior + sabway team keeps on f*cking things up. Could be I am a lousy warrior ofcourse
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It should work ok with a war+sabway, if you mess it up go with discord instead it provides more healing.
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May 25, 2010, 10:40 AM // 10:40
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#35
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Lion's Arch Merchant
Join Date: Nov 2008
Profession: Mo/
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I see their point.. the harder the bounty = the less loot you get! GG
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May 25, 2010, 11:03 AM // 11:03
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#36
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Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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Quote:
Originally Posted by vader
A group of 6 takes 5 minutes? I've been doing it with my Spirit Spammer, Talkora, Livia (MM) and Sousuke in about 8-9 minutes.
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Well, yeah, it can't really go any faster since you're tied to Falken's walk speed. Fall Back can only increase it so much. The DwG groups spike the spawns in 1-2 sec (spawns are at fixed positions) and move on.
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May 25, 2010, 12:01 PM // 12:01
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#37
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Desert Nomad
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Quote:
Originally Posted by Razon
I see their point.. the harder the bounty = the less loot you get! GG
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Yeah, did it today and it's the only one that gave me trouble...
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May 25, 2010, 02:23 PM // 14:23
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#38
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Krytan Explorer
Join Date: Sep 2007
Location: Uhmmmm??
Guild: Limburgse Jagers [LJ]
Profession: N/
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Quote:
Originally Posted by Mireles
all bounty rewards can be consider insufficient when compared to the courier... as long as this guy is around and repeatable... War Supplies will continue to drop in price until it reaches a point to where people do not find it worth the time.... and 5-10 mins a run for 12... price is going to be really low as the days go by
Edit:
I hope this courier was a temporary economic ploy effectively lowering demand by flooding supply of these items because otherwise war supplies would be very limited and hard to get, there for high in price... which makes the benefits of having these unattainable for some. If this continues permanently...New content items will have almost no value by Friday...
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Well I Hope he will stay around... Why must everything be valuable.
Like I had 30 gifts so far by running the courier and the bounty's
and the best thing I had was a BU...the biggest part where scrolls.
I my self even after 5 years don't give a **** about ingame mony. Its all
to have fun. And fun is given by itmes, stones etc. not by something that is worth a stack of ecto's....
But yea thats me...
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May 25, 2010, 03:00 PM // 15:00
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#39
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Desert Nomad
Join Date: Apr 2009
Guild: Trifecta Luminati [TRI]
Profession: W/
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Quote:
Originally Posted by aspi
Or make it longer, from Lion's arch to shining blade camp, dunno if cross area travel is possible but right now it is way too easy on a full real player team.
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Just bring some form of stance removal if you're playing on your War. That will make things a lot easier since they abuse blocking stances.
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May 25, 2010, 04:15 PM // 16:15
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#40
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Frost Gate Guardian
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better - today's, Cerris, is worth 10 + 5.
Yesterday's Chronicle mentions Destor in Kessex Peak. That one has got to be worth a lot doesn't it? Maybe that one will be tomorrow...
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